Riddle school 6 newgrounds7/27/2023 Version 2 of the first room in Riddle Transfer 2 Version 1 of the first room in Riddle Transfer 2 ![]() There are two versions of the first room since I started the game over at one point. ** A couple of people wanted to see pictures of what the first room in Riddle Transfer 2 looked like. The best part about the game would have been a puzzle involving the word "woof," which was inspired by a suggestion from AbbyDrew. At the end, Diz was going to be captured a third time, this time by the leader of the facility, presumably but not certainly to be killed by agents. ![]() Once again, one room was drawn and production slowed to a halt. The new game was going to involve playing as Diz, which started by getting out of a prison cell much like in RT1, but no blueprints were put on paper beyond that. Diz would have been recaptured by Zone 5.1 (which is actually an independent organization not related to the government at all, and that was a common misconception fans had about it because I never made it clear). I scrapped this idea after many months and played around with a different idea derived from something my friend Mr-Shark said. The end of the game would have involved an alligator or some mutated creature being electricuted by a toaster. RT2 was first planned to be a game where Phil, Smiley, Phred, and Zack attempted to escape through a sewage system, which did not get further than one room drawn, and there would have been a few water level-changing puzzles that would be better suited for a Zelda game than for something like this. This post explains what would have been in the games had I decided to finish. I've chosen to discontinue the Riddle Transfer series. Link to the original cancellation announcement: (This could also be a feature, if you skip too quickly past the introduction.Years went by, and I finally decided to make a game to finish the story.Įverything below this point is now just here for posterity! If the player presses any keys on the keyboard after the intro, the game will restart. (Not counting RS4)Īs of 2016, JonBro has created an ending to the series named Riddle Transfer 2. It received 5 sequels due to it's success. Since release, it has had over 910,000 views and is featured in the Adventure Games collection, despite not winning any awards. Riddle School has been fairly well received on Newgrounds. The game uses the same soundtrack as Madness Combat 6: Antipathy. The graphics in Riddle School are even more cartoony and less detailed than the one's in Pico's School and lack noses, mouths, and ears. The game distinguishes itself from Pico's School in the presentation. Unlike Pico's School, there is no fighting. As in Pico's School, the player starts in a classroom on the left end of the school, encounters a locked door, and must go up and down the hallway and enter rooms in order to find items, interact with people, and progress through the game. ![]() The main character is a student who wants to escape the school. ![]() The layout and gameplay of Riddle School are extremely similar to Pico's School.
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